![]() ![]() ![]() If your chao is neither very happy, nor frustrated, it will simply be content. In other words, you may not do anything while another action is currently being executed). This will make the egg hatch only slightly faster but rock it enough and the chao will be born with a good amount of starting happiness (note that every action you or your chao makes takes some time to do. If you wish to bring a happy chao into the world, you can rock the egg back and forth. If you throw it, it will hatch immediately, however your chao will be born angered. If you leave it alone, it will hatch in about one minute. The list of emotions a chao can have are as follows: The chao types are as follow (explanations on each type will be given soon): Your chao can occupy a combination of one chao type, and one emotion. First lets describe the list of states your chao can occupy. Now let’s talk about how to actually care for your chao, and what to expect when caring for it. There are a few hidden stats, however these will be covered in more detail in the documentation section. Morality is also carried over into a chao’s next reincarnation. If your chao’s morality is either high enough, or low enough, when it becomes an adult, your chao will evolve into either a hero or a dark chao. You can affect this stat by giving your chao different fruits. This stat shows what your chao’s morality is. It simply shows how many times your chao has reincarnated. This is where the other stat, times reincarnated, comes in. If they are happy enough when they reach their final hour, they will actually reincarnate. The thing is, chao don’t necessarily always die. The average lifespan of a chao is 5 years, however that can either decrease or increase by a single year depending on the chao’s health. Age is how old your chao is in chao years. The next two stats are affected purely by time. Simply put, you want to keep this stat high to make sure your chao is happy for being in your company. If the stat meets a middle ground, there won't be much of an effect. If the stat is high enough when it resets, the chao's healht and happiness will increase, and the opposite will happen if the stat is too low. You can increase this stat by interacting with your chao in positive ways, or do the complete opposite to decrease the stat. This stat works a bit differently from the rest in the sense that it resets to 0 every minute after the chao is hatched. You want to keep these stats at a fairly low number, to prevent your chao from becoming unhealthy or unhappy. If you deprive your chao of food or sleep respectively, these stats will go up accordingly. The next two stats are hunger, and tiredness. Health is, again, a key factor in one of the features we will discuss later. However if you feed it properly, and let it sleep when it wants to, it’s health will increase. For example: if you have been denying it sleep or food, it will become less healthy. This stat is affected by how healthy your chao is. The second stat, the other of the two most important ones, is health. Happiness is a key factor in one of the features which will be explained later. ![]() However, if you decide to take the fruit away from it while it is eating, it will get angry at you. For example, if you give your chao a fruit when it is hungry, it will become a bit more happy. This stat is affected by how the various ways you can interact with your chao. The higher this stat is, the happier your chao is. First off, you have one of the two most important ones: happiness. Let's start off by explaining all of the chao's stats. The second part will be documentation on how I came to create this program, my thought process on coding it, and the more technical explanations on how everything works. The first part will be about how the program works, how to take care of the chao, and will explain how everything works for the user’s view. This page will be split up into two parts. Here is all you need to know about the virtual chao pet you are about to take care of. ![]()
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